"Cookie Empire"
Here's a basic example of how we can implement the building construction feature:
update() { // Update cookie production this.cookies += this.buildings.reduce((acc, building) => acc + building.productionRate, 0); } }
addBuilding(building) { this.buildings.push(building); this.cookies += building.productionRate; }
// Add the building to the game game.addBuilding(cookieFactory);
To implement this feature, we'll use a combination of HTML, CSS, and JavaScript. We'll create a new UI component to display the building construction and robot management interfaces. We'll also update the game's logic to incorporate the new features.
// Create a new Cookie Factory building const cookieFactory = new CookieFactory();